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Adventure Comics Vol 1 61

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"Starman: "The Amazing Starman"": Weird events transpire all over the country: communication systems and power plants, as well as internal combustion engines, malfunction and are destroyed. FBI agent Woodley Allen is puzzled by the disasters and decides to contact a mystery man, who could help.



Appearing in Starman: "The Amazing Starman"

Featured Characters:

Supporting Characters:

Villains:

Other Characters:

  • Abraham Davis (Single appearance)

Locations:

items:

Vehicles:

  • None

Synopsis for Starman: "The Amazing Starman"

Weird events transpire all over the country: communication systems and power plants, as well as internal combustion engines, malfunction and are destroyed. FBI agent Woodley Allen is puzzled by the disasters and decides to contact a mystery man, who could help. To summon him, Woodley unscrews a metal capsule. Meanwhile, in Gotham City's most fashionable club, a young Mr. Knight suddenly decides to leave his company, Miss Lee, on account of his fragile health. Just then another malfunction occurs, as lights go off, and Miss Lee misses her friend in the dark. Taking advantage of the situation Ted changes into his other self – the Starman. Allen and Staman meet at the prearranged place, namely a shack on a cliff, where Starman is informed that the mysterious "The Brotherhood of the electron" is responsible for the accidents.

Flowing through the assumed area of Brotherhood's base, Starman discovers strange electrical discharge from a mountain. Surveying the mountain he stumbles upon metal door with a lightning symbol on it. He uses his Gravity Rod to melt through the door, and captures a guard, who quickly reveals that the head of the Brotherhood is Dr. Doog, and that he has Professor Davis captured. Davis's invention – the Ultra-Dynamo, is being used by Doog to take over the world.

Starman and the guard descend to the base, when an electrical bolt suddenly fires at the Starman, is deflected by the Gravity Rod, and kills the guard. The Starman then hurtles to the chamber where Davis is kept, and is greeted there by Dr. Doog, who tries to bring Starman under hypnotic control. When this fails he flees, and covers his retreat with weapons and traps. Starman fights his way past all the traps, thugs and finally, the Ultra-Dynamo itself. Starman is gaining on Doog, when abruptly one of his own traps captures the evil genius. Even though Dr. Doog seems to fall to his death, Davis hears his evil laugh, when both he and Starman exit the mountain. To secure the end of Dr. Doog, Starman seals up the entrance.

Appearing in Mark Lansing: "Lishak the Gladiator"

Featured Characters:

Supporting Characters:

  • King Talon
  • Kit

Villains:

  • Costa (Final appearance; Dies)

Other Characters:

  • Lishak (Final appearance; Dies)

Locations:

  • Unknown

Items:

  • None

Vehicles:

  • None

Synopsis for Mark Lansing: "Lishak the Gladiator"

  • Synopsis not yet written.

Appearing in Federal Men: "The Ghost Plane"

Featured Characters:

Supporting Characters:

  • Major Gruen

Villains:

  • Blitz Merkel
  • Mr. Ender

Other Characters:


Locations:

  • Unknown

Items:

  • None

Vehicles:

  • Airplanes

Synopsis for Federal Men: "The Ghost Plane"

  • Synopsis not yet written.

Appearing in Steve Conrad, Adventurer: "Treachery Off Singapore"

Featured Characters:

Supporting Characters:

  • Chang

Villains:

  • Blubber Bolsom (Single appearance)
  • Slippy Peters (Single appearance)

Other Characters:

  • Sparky Watts (Only appearance; dies)

Locations:

Items:

  • None

Vehicles:

  • None

Synopsis for Steve Conrad, Adventurer: "Treachery Off Singapore"

  • Synopsis not yet written.

Appearing in Hourman: "The Runaway Dinosaurs"

Featured Characters:

Supporting Characters:

Villains:

  • Mr. Whistler (Single appearance)

Other Characters:

  • Professor (Single appearance)
  • Museum's watchman (Single appearance)

Locations:

Items:

Vehicles:

  • None

Synopsis for Hourman: "The Runaway Dinosaurs"

The Hourman fails in stopping a museum robbery and even ends up being blamed for it. What's worse is that animated models of dinosaurs, which were stolen, soon appear on the streets wreaking havoc and stealing valuable art from an exhibit. Trying to stop the seemingly invulnerable creatures, Hourman gets stunned and then arrested. The only help he can get now comes from his faithful Minute-Men, whose head member Thorndyke, accidentally overhears some thugs talking about the robberies. He's captured and led to Mr. Whistler, who is the head of the mob. He uses his good name to cover the crimes, and keeps a professor and Thorndyke as hostages. But he couldn't know that Thorndyke has a radio set, to summon the Hourman and the Minute-Men. The Minute-Men rush to Whistler's house, and along the way they encounter and distract some policemen, who happen to have have captured Hourman. Thanks to that, Hourman breaks away and goes for Mr. Whistler, while his aides capture the thugs with the animated dinosaurs.

Appearing in Paul Kirk, Manhunter: "Too Many Suspects"

Featured Characters:

Supporting Characters:

  • Chief Holden

Villains:

  • Andrew Kallan (Single appearance)

Other Characters:

  • Mr. Carver
  • Mr. Skane

Locations:

  • Unknown

Items:

  • None

Vehicles:

  • None

Synopsis for Paul Kirk, Manhunter: "Too Many Suspects"

  • Synopsis not yet written.

Appearing in Cotton Carver: "Defender of Barlunda"

Featured Characters:

Supporting Characters:

  • Deela

Villains:

  • Orko (Single appearance)

Other Characters:

  • Nardak

Locations:

  • The City of Dorgo

Items:

  • None

Vehicles:

  • None

Synopsis for Cotton Carver: "Defender of Barlunda"

  • Synopsis not yet written.

Appearing in Sandman: "The Menace of the Metal Gun"

Featured Characters:

Supporting Characters:

Villains:

  • Ivan Borloff (Single appearance)

Other Characters:

  • Squadron pilot (Single appearance)
  • Army officials

Locations:

Items:

Vehicles:

  • Sandman's 1938 Black Plymouth

Synopsis for Sandman: "The Menace of the Metal Gun"

A foreign scientist, Ivan Borloff, enters the country and evades the police, hiding out at his Long Island house. Dian informs Wesley Dodds about that, and soon afterwards the Sandman rushes in his car to the hideout of the dangerous inventor. There he faces a new weapon, a ray, which could dissolve any metal. Unprepared for such a development, Sandman allows Borloff to escape, in an aircraft bound for Manhattan. The aircraft attacks Manhattan with Violet Metal Ray Guns, dissolving buildings and severing communications.

Observing this terrible scene, the Sandman gets an idea for stopping the madman. He covers his car with sand, and advises Dian to do the same to the Army's aircraft. Sandman pursues Borloff's aircraft, and uses his wire-poon to get onto it. He fights Borloff and his man onboard, but is thrown out, to fall to his death. Meanwhile, an Army air squadron attacks the aircraft of the scientist, Still, with only one plane covered in sand, the squadron is destroyed fast. But that one plane, with Dian flying it, saves the Sandman and allows him to get another chance at Borloff. This time Sandman does not fail, and brings the aircraft, with the captives, onto the ground.

Notes

Trivia

  • Starman villain Doctor Doog, was originally going to be called Doctor Doom. [1]
  • In this issue the Sandman covers his car with sand.



See Also


Recommended Reading

  • None.


Links and References

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