Armek (New Earth)
From DC Database
Contents |
History
Armek was a White Martian and a member of the alien super-team known as the Hyperclan. Armek and his seven colleagues came to Earth several years ago, claiming to be the last survivors of a world that had been destroyed by geological upheaval an environmental irresponsibility. Vowing to never allow such catastrophe to even occur again, the Hyperclan allegedly journeyed through space seeking out planets in need of saving. In truth though, this was just a front to turn public opinion against Earth's more prominent super-heroes, specifically, the Justice League of America.
Armek participated in an ambitious effort to terra-form the barren Sahara Desert, turning into a lush, fertile paradise. She also took part in the execution of a villain known as Judgment. [1]
In short order however, the JLA came to realize that the Hyperclan were not benevolent creatures, but the first wave of a full-scale alien armada intent on conquering the planet.
Armek and his teammates, Zenturion and ZüM fought against the Flash and Green Lantern in the Sahara Desert. Following this encounter however, Armek was side-lined and the Martian Manhunter assumed his form in order to infiltrate Z'onn Z'orr.
Armek returned to the citadel for a final battle against the Justice League. By this point, the JLA had learned about the Hyperclan's Martian heritage and knew how to defeat them. The Flash trapped Armek in a ring of candles, enabling Green Lantern the chance to knock him out with a ring-generated 16-ton counterweight.
When the rest of the Hyperclan were defeated, the Martian Manhunter used his powers to wipe their minds and memories, forcing them to assume human forms. Providing them with new identities, he then sent them out to live as productive members of the human race. [2]Powers and Abilities
Powers
• Invisibility - A byproduct of shape-shifting, Martians possess the ability to bend waves of light around them, rendering them invisible to most forms of human detection. Through this, they can also alter their body's temperature, allowing them to become invisible to most forms of electronic detection.
• Alter Density - A Martian can increase his or her molecular density to become tougher and stronger, as well as decrease it to become incorporeal and thus able to pass through solid objects.
• Invulnerability - With the exception of fire, a Green Martian is invulnerable to nearly all physical attacks. This is due primarily to their shape-shifting talents and his ability to increase the density of his molecular structure.
• Flight - Martians can defy gravity and fly through sheer force of will. This ability is psionic in nature, and functions similarly to tactile telekinesis.
• Superhuman Strength - While the exact magnitude of a Martian's strength is unknown, it is generally accepted that their strength levels easily surpass the capacity to lift 100 tons. This ranks them in the same strength level as a Kryptonian under a yellow sun.
• Superhuman Speed - Either through flight or natural movement, a Green Martian can maintain the speed and reflexes far in excess to that of a standard Earth human.
• Superhuman Endurance - Martian's endurance is just as formidable as his or her strength or invulnerability. When not in the presence of fire, a Martian can operate under extreme conditions for an indeterminate period of time without showing signs of fatigue. The exact range of this power is unknown. When in the presence of fire, a Martian's endurance diminishes greatly.
• Telepathy - A Martian possesses the ability to read the minds of others and project his or her thoughts to varying degrees. Martians can also project their mental essences into a gestalt community known as the "Great Mind". Through this, they can use their telepathy to enhance the telepathic strength of other Martians. A Martian's expertise with telepathy varies from Martian to Martian. Some Martians, such as J'onn J'onnz, can use their ability with such precision that they can extract repressed memories from a subject regardless of how dormant the memory may lie. This power can also enable a Martian to reverse the effects of amnesia or psychological brainwashing. Martians can also use their telepathy to alter a subject's psychological profile, enabling them to manipulate, and in some cases, outright control their chosen target. This practice is greatly discouraged however, and only rarely used.
• Extrasensory Input - A Martian possesses nine different senses.
• Martian Vision - A Martian possesses super-powered eyesight, commonly referred to as "Martian Vision". Martian Vision is similar to Kryptonian heat vision in that it can cause combustible objects to explode.
• Self-Sustenance - Martian physiology is self-sufficient negating the need for food or drink. As such, Martians also do not produce waste.Strength level
Superhuman: Armek is many times stronger than the average human being. His upper strength levels are comparable to that of a Kryptonian under a yellow sun.Weaknesses
Vulnerability to Fire: Like all Martians, Armek is vulnerable to fire, much more so than even the average Earth human.
See Also
- Discuss Armek (New Earth) on the forums
- Appearances of Armek (New Earth)
- Character Gallery: Armek (New Earth)
- Images featuring Armek (New Earth)
Recommended Reading
Links and References
Footnotes
| Justice League Villain This character is or was primarily an enemy of the Justice League, in any of its various incarnations. This template will categorize articles that include it into the category "Justice League Villains." |
