"Night Monsters": When Harold Allnut takes a girl with him to fix her toy, other citizens get very upset, banding together into an insane lynch mob. Batman decides that Harold would be safer in the Bat-Cave.
- The world's such a big place when you're a kid. You can go anywhere -- be anyone -- do anything you can dream. You'll be a pop star, or a spaceman, or a hero, and all your futures are golden. Then you grow. And, almost unnoticed, all your choices start to die. Five years old? You'll never be the Gerber Baby. Eleven? Too late to be a world-class gymnast. And you grow. You get a career, and a family, and a life. Then you're on a road you can't get off, and with every day the golden glow gets dimmer. But when you're a kid, you're magic. You can do anything. Then one day, you realize the infinite has compacted into the inevitable -- you've used up all your choices. The road ahead is straight, and short, and very dark.
Appearing in "Night Monsters"
Synopsis for "Night Monsters"
When Harold Allnut takes a girl with him to fix her toy, other citizens get very upset, banding together into an insane lynch mob. Batman decides that Harold would be safer in the Bat-Cave.
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