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Blackhawk Vol 1 120

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"The Challenge of the Wizard": A villain who calls himself the Wizard uses stage magic tricks to make airplanes disappear, royal jewels float away and alien monsters appear on the streets. The Blackhawks try to unmask him by investigating the world's greatest magicians. But the greatest of the



Appearing in "The Challenge of the Wizard"

Featured Characters:

Supporting Characters:


Villains:

Other Characters:

  • Kan-du, the magician
  • Carl Pierce, another magician

Locations:


Items:


Vehicles:

Synopsis for "The Challenge of the Wizard"

A villain who calls himself the Wizard uses stage magic tricks to make airplanes disappear, royal jewels float away and alien monsters appear on the streets. The Blackhawks try to unmask him by investigating the world's greatest magicians. But the greatest of them all is dead. Or is he? Blackhawk smokes him out with a daring feat of his own.

Appearing in "The Junior Blackhawk"

Featured Characters:

Supporting Characters:


Villains:

  • Bart Maddox and his gang

Other Characters:

  • Junior Johnson

Locations:


Items:


Vehicles:



Synopsis for "The Junior Blackhawk"

After the Blackhawks saved his life in a flood, "Junior" Johnson dedicated himself to becoming a future member of the team. Saving the Blackhawks' lives with a kite, he wants to join now! The twelve-year old has his own island, a stuffed hawk, a car in the shape of a Hawk Jet, and a Blackhawk uniform. But sneaking aboard a suspicious yacht to help the team (he's got a belt radio, too!), Junior finds out there's more to being a Blackhawk than just dressing up for the role.

Appearing in "The Perils of Ulysses"

Featured Characters:

Supporting Characters:

Villains:

  • The Professor

Other Characters:


Locations:

  • Uncharted island

Items:


Vehicles:



Synopsis for "The Perils of Ulysses"

The evil Professor, looter of tombs of ancient art, plans a unique revenge on the team that sent him to prison. With millions in stolen art money, he builds a robotic trap based on Homer's Odyssey and forces the team to brave its dangers while the Professor films their every move. After surviving the Sirens, tossing Scylla (the monster with six heads and twelve legs!) into the whirlpool Charybdis, the Blackhawks and Blackie trip up the giant Cyclops. The team then turns the tables on the double-crossing Professor with robots of their own.

Notes

  • Includes a one-page text story titled "Battle Report" about blowing up a damn in Germany during WW II.

Trivia



See Also


Recommended Reading


Links and References

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