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Captain Marvel Adventures Vol 1 5

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"Captain Marvel's Double Trouble": The synopsis for this issue has not yet been written.


Quote1 Now, you green plum, have you anything to say before I strike? Quote2
-- Captain Marvel



Appearing in "Captain Marvel's Double Trouble"

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Synopsis for "Captain Marvel's Double Trouble"

  • Synopsis not yet written.



Appearing in "The King of the Crater"

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Synopsis for "The King of the Crater"

  • Synopsis not yet written.

Appearing in "Captain Marvel Solves the Swamp Mystery"

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Supporting Characters:

  • Pappy Sims
  • Mammy Sims

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Other Characters:

  • backwoods folk

Locations:

  • Dismal Swamp

Items:

  • Swamp Devil's hypnotism gas, "the Odor of Forgetfulness"

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Synopsis for "Captain Marvel Solves the Swamp Mystery"

Radio reporter Billy Batson visits a very rural community on the edge of a large swamp, to cover a story. The swamp is expanding, and ruining farm land, despite the efforts of some government engineers, and also, a mysterious "swamp devil" is rumored to be terrorizing the local people, some of whom seem to be extremely superstitious. The first people he talks to are Pappy and Mammy Sims, at their farmhouse; they fear that the devil can hear even a whispered mention of his name, and very shortly, the caped green lizardlike Swamp Devil does indeed show up at their farmhouse door, to interrupt Billy's interview. Captain Marvel gets called in and punches him way out into the swamp, into which the terrible creature escapes.

The next morning, Billy interviews the government engineer, who pooh-poohs the "swamp devil" as being just a crazy superstition, but admits that the swamp has been expanding and he hasn't so far been able to stop it. Meanwhile Pappy Sims rallies up a hunting party (himself plus 3 guys) to deal with this Swamp Devil once and for all. They encounter a cloud of hypnotic gas, and the Swamp Devil shows up and orders them to follow him, which they do. Billy arrives shortly later, and is almost overcome by the gas, but turns into Captain Marvel, who can resist it; Cap finds and disables the gas-spraying machine, then rescues the hunters from being drowned by the Swamp Devil, who escapes again into the swamp. Cap then explores the swamp, and finds a dam where there shouldn't be one, and a beaver-house-style hideout, and also gets attacked by the knife-wielding Swamp Devil. That fight is only one punch long, and the dam is quickly broken, which begins the process of draining the swamp.

The chief engineer of the swamp-drainage project, Mr. Woggs, turns out to be behind all the mischief. He was flooding the farmland in order to come back later and buy it all up cheaply. The clinching piece of evidence was that the eyepieces in the Swamp Devil's head gear were ground to the same prescription as Woggs' glasses, as Captain Marvel could tell just from looking at them.

Appearing in Captain Kid: "Introducing Captain Kid"

Featured Characters:

  • Captain Kid (First appearance)

Supporting Characters:

  • Betty Mae (First appearance)

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Locations:

  • Swatville

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Synopsis for Captain Kid: "Introducing Captain Kid"

A big hungry angry bear comes to Swatville, and all the citizens panic, flee, and hide. The bear almost eats Betty Mae but she escapes and climbs up a tall tree. Captain Kid observes this through his telescope, then he speeds to the scene, from town, in exactly two seconds, working hand-over-hand along a telephone wire. Captain Kid ends up defeating the bear by falling out of the tree and onto its head, konking it out. He hitches the unconscious bear with a rope and drags it out of the town.

Appearing in "Sivana's Strange Chemical Potion"

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Synopsis for "Sivana's Strange Chemical Potion"

  • Synopsis not yet written.



Notes

  • This issue is reprinted in The Shazam! Archives Vol. 4.
  • The Swamp Devil is rumored to be able to hear when his name is mentioned, even miles away, and this rumor turns out, in a caption, to be true. How he does this is not explained.

Trivia

  • No trivia.



See Also


Recommended Reading

  • None.


Links and References

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