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in: Jack Schiff/Executive Editor, Sheldon Moldoff/Cover Artist, Ira Schnapp/Cover Artist Dave Wood/Writer, Jack Miller/Writer, Sheldon Moldoff/Penciler, Charles Paris/Inker, Jack Schiff/Editor, Joe Certa/Penciler, Joe Certa/Inker, Bruce Wayne (Earth-One)/Appearances, Richard Grayson (Earth-One)/Appearances, James Gordon (Earth-One)/Appearances, Elizabeth Kane (Earth-One)/Appearances, Gotham City/Appearances, Wayne Manor/Appearances, GCPD Headquarters/Appearances, Bat-Signal/Appearances, Batrope/Appearances, Batmobile/Appearances, Whirly-Bat/Appearances, J'onn J'onzz (New Earth)/Appearances, Captain Harding (New Earth)/Appearances, Zook (New Earth)/Appearances, Arnold Hugo (Earth-One)/Appearances, Colorado/Appearances, Middleton/Appearances, Comics, 1963, 1963, December, October 30, 1963 (Publication), 1963, October (Publication), Detective Comics Vol 1, Silver-Age, Colourist Credit Needed, Letterer Credit Needed, Synopsis Written, Wikify

Detective Comics Vol 1 322

English

Detective Comics Vol 1 322

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"The Bizarre Batman-Genie": Batman is converted by a magic powder into a genie that obeys a crooks’ commands, leaving Robin and Bat-Girl to find a way of stopping him. Robin manages to infiltrate the crimi



Appearing in "The Bizarre Batman-Genie"

Featured Characters:

Supporting Characters:

Villains:

  • Aristo (Single appearance)
  • Trusk (Single appearance)
  • Yates (Single appearance)

Other Characters:

  • Mr. Enwright (museum curator) (Single appearance)

Locations:

Items:

Vehicles:

Synopsis for "The Bizarre Batman-Genie"

Batman is converted by a magic powder into a genie that obeys a crooks’ commands, leaving Robin and Bat-Girl to find a way of stopping him. Robin manages to infiltrate the criminal's vehicle with Bat-Girl's help and he takes away the magic lamp from the crooks. Robin then proceeds to make a wish, which is the third one, and automatically returning Batman to his normal state. Finally, Batman and Robin capture the criminals and they remove the magic lamp from their possession.

Appearing in "The Man who Destroyed J'onn J'onzz"

Featured Characters:

Supporting Characters:

Villains:

Other Characters:

Locations:

Items:

  • None

Vehicles:

  • None

Synopsis for "The Man who Destroyed J'onn J'onzz"

Prof. Arnold Hugo, an old foe of the Batman’s, has escaped from prison in Gotham City and come with his gang to Middletown, where he is working on a machine that can duplicate J’onn J’onzz’s powers and transfer them to Hugo’s body. After a series of encounters, J’onn J’onzz and Zook are captured by Hugo, and the scientist does give himself Martian powers. But J’onzz breaks free of his captivity and destroys the machine, though Hugo still retains his powers. Both Hugo and J’onzz battle each other to a standstill, until J’onzz breaks off the fight to allow Zook to glow red-hot and start a fire. Since Hugo has absorbed J’onn J’onzz’s fire-weakness along with his powers, he is rendered unconscious. Zook puts out the fire, and he and J’onzz turn the captive Hugo over to Batman in Gotham City.

Notes

Trivia

  • No trivia.



See Also


Recommended Reading


Links and References

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