Aquaman (Volume 1) with a cover date of August, 1970. It was published on April 30, 1970.
Synopsis for "The Traders' Trap"
Aquaman's and the girl's battle with the caveman tribe is cut short by the arrival of a spaceship controlled by alien slavers who transport the two of them inside their craft, intending to make them slaves. When he recovers, Aquaman is able to break free of the tube imprisoning him, and defeats the slavers in battle, though he has to leave the girl behind when he escapes. At that point he runs into the caveman tribe again, is knocked unconscious, and is bound for their "extermination chamber". When he revives, he does battle with them again. At the same time, Mera is in consternation about the presence of Black Manta outside Atlantis's walls, and, when Prof. Vulko suggests what Aquaman would do if he were here, she shouts out a despairing command for her husband to return. Astonishingly, Aquaman finds himself growing in size, emerging from the realm in which he had been lost--a subatomic universe in Mera's ring--and rejoining Mera. After their reunion, Aquaman learns of Black Manta's presence, and prepares to send the villain an ultimatum.
Appearing in "The Traders' Trap"
Featured Characters:
Supporting Characters:
Antagonists:
- Black Manta (Cameo)
- Ocean Master
Synopsis for "Never Underestimate a Deadman"
Deadman and Tatsinda, in her sddire form, emerge on Earth near Ocean Master, who is bewailing his fate. Sighting the alien craft some distance away, Deadman possesses Ocean Master and enters the aliens' vessel, conversing with them and learning of their plot to conquer Earth by blasting it with intelligence-destroying rays. He also learns that, since they do not believe in taking life, they merely sent Aquaman into a subatomic universe in his wife Mera's ring. Deadman uses Ocean Master's body to attack them, but the aliens ray down Orm's body and place themselves in a trance, closing themselves to any possession attempts. Deadman rages for a moment, seeing the location of the ray-amplifiers on a globe of Earth, and knowing they are far from human habitation. However, he realizes that he can use the bodies of animals to destroy the amplifiers, and proceeds to do so. Still, the radiation device might still work without the amplifiers, and Deadman, seeking someone who can enter the alien ship, opts to bring back Aquaman. By possessing Prof. Vulko and making him remind Mera of Aquaman, he causes Mera to demand Aquaman's return...and her will is powerful enough to accomplish it. But the deadline for activation of the ray-device is at hand, and Deadman fears he is too late to stop the aliens. When he arrives on the scene, though, he finds that the device backfired and stupefied the aliens, who are barely able to pilot their ship back home. An indignant Tatsinda informs Deadman that, if she hadn't swum out to the ship and ripped through the device's cables, they would "all be gibbering idiots by now!"
Appearing in "Never Underestimate a Deadman"
Featured Characters:
Supporting Characters:
Antagonists:
See Also
Recommended Reading
- Aquaman Recommended Reading
- Action Comics (Volume 1)
- Adventure Comics (Volume 1)
- Aquaman (Volume 1)
- Aquaman (Volume 2)
- Aquaman (Volume 3)
- Aquaman (Volume 4)
- Aquaman (Volume 5)
- Aquaman (Volume 6)
- Aquaman (Volume 7)
- Aquaman (Volume 8)
- Aquaman and the Others (Volume 1)
- Aquaman: Sword of Atlantis (Volume 1)
- Aquaman: Time and Tide (Volume 1)
- Atlantis Chronicles (Volume 1)
- Detective Comics (Volume 1)
- World's Finest (Volume 1)