"The Flash: The Gambling Ship": The Flash finds a socialite, Marcia Van Doorn, in the ocean, and after rescuing Marcia from drowning, he runs so fast that her clothes dry in an instant. He learns that she was thrown overboard from a gambling ship. The gamblers have
Appearing in "The Flash: The Gambling Ship"
- Joan Williams
- Marcia van Doorn
- Jimmy Norton
- Mr. Norton
Synopsis for "The Flash: The Gambling Ship"
The Flash finds a socialite, Marcia Van Doorn, in the ocean, and after rescuing Marcia from drowning, he runs so fast that her clothes dry in an instant. He learns that she was thrown overboard from a gambling ship. The gamblers have kidnapped her fiance, Jimmy Norton, the son of a steel magnate, in order to force his father to withdraw his support for the passage of an anti-gambling law. The Flash goes undercover as a gambler, cheats at roulette, explores the ship between spins of the wheel, rescues Jimmy, and prevents Mr. Norton from signing the withdrawal. Then he forces confessions from the kidnappers.
Note: When the Flash swims at super-speed the water behind him turns to steam.
Appearing in "Hawkman The Thought Terror"
- Thought Terror (Single appearance)
Synopsis for "Hawkman The Thought Terror"
Carter Hall saves a man from being run down by a car; the man seems drunk, even to himself, but Hall can smell no alcohol on his breath. It turns out that the man has been hypnotized at the Futurists Club, by a cult leader calling himself "the Thought Terror." Taking with him a gladiatorial net, Hawkman captures and interrogates the driver of the car, and learns about the Thought Terror's racket: he hypnotizes his clients, predicts their fates, plants post-hypnotic suggestions to enforce those fates, and charges them money for it to boot. Hawkman invades the Futurists Club, and encounters some henchmen who have been hypnotised into invulnerability; they overpower and capture him, and lock him in a cell. Hawkman gets free with the help of Shiera, (who packs a handgun), and who smuggles a blowtorch into his cell. Then, using a shield as a mirror, the Hawk hunts the hypnotist in his darkened lair. The Thought Terror puts forth a hypnotic whammy ("Hawkman is an idiot, a mewling kitten") but the Hawk uses his shiny shield Perseus-style, to reflect the hypnotic influence back onto the villain, who loses his wits completely and ends up in a lunatic asylum. This has the follow-on effect of snapping his underlings out of his control, enabling them to return to their own lives.
Note: Although he never reappears in another story, the Thought Terror is the first Hawkman villain to remain alive at the end of the story that introduces him.
Appearing in "Johnny Thunder: Johnny Law"
- Gyp the Jeep
Synopsis for "Johnny Thunder: Johnny Law"
After Johnny Thunder wins the heavyweight boxing title, his girlfriend Daisy doesn't want to marry him. She returns home with her father, who has won a large sum of money by betting on Johnny. The Darlings are followed by Gyp the Jeep, a crook. Gyp steals Herman's money and kidnaps Daisy. Herman reports the kidnapping to the police and to Johnny. Johnny then accidentally uses his Thunderbolt to locate and capture the kidnapper. Actually "capture" is the wrong word; Johnny literally punches him into the next week. Anyway Daisy is rescued, and decides that if Johnny is going to be a lawman, she will give him another chance.
Appearing in "The King: The Stolen Washton Jewels"
- Myrna Mallon
- English Pete
Synopsis for "The King: The Stolen Washton Jewels"
The King investigates a jewel robbery. He searches the underworld until he learns that Louie the Fence has The Stolen Washton Jewels. Disguised as a crook named English Pete, the King breaks in to Louie's safe and steals the jewels. When he tries to return them to Mr. Washton, he is told they are fakes. The King returns to Louie's where he learns that the real English Pete is involved with the theft. This time the King takes the real jewels from Louie. The King returns to the Washtons' house. He then exposes Mr. Washton as an imposter. The man is the real English Pete. The King then sets the real Washtons free and returns their jewels.
Appearing in "The Whip: The Plundered Peons"
- Marissa Dillon
- Ambrose Grede
Synopsis for "The Whip: The Plundered Peons"
Rod Gaynor encounters a peasant being beaten by his boss. Rod tries to intervene, but the job foreman chases him away. Rod learns the the peasants working the land are made to endure harsh conditions by the wealthy land owners. As the Whip, Rod issues a warning to the greedy land owners to improve conditions. When they refuse, the Whip kidnaps the men and puts them to work in the fields. After a few days of hard work with little food, the wealthy men concede to the Whip's demands. He lets them go in exchange for their promise to improve the conditions for their workers.
Note: Prior to the events of this story, The Whip had local lawmen and vigilantes after him; after kidnapping and enslaving these wealthy landowners he now would seemingly have both state troopers and FBI agents looking for him.
- Flash: The Gambling Ship is reprinted in Golden Age Flash Archives Volume 1.
- Hawkman: The Thought Terror is reprinted in The Greatest Golden Age Stories Ever Told and Golden Age Hawkman Archives Volume 1.
- Johnny Thunder: Johnny Law is reprinted in The JSA All Stars Archives Volume 1.
- Aside from the stories above, this issue contains:
- "Cornwall must stop a plot by an oil magnate and his fiancee to assassinate an ambassador from the nation of Sofia, and thereby plunge America into war."
- "Rod Rian of the Sky Police: The Deadly Pool" by Paul H. Jepsen
- "Rod Rian fights a dinosaur. Then he fights a skeleton. Then he fights a giant snake. Then one of his buddies drinks from a strange pool and becomes a skeleton."
- "Adventure in a Time Warp" by Gardner F. Fox (text story)
- ""Where There's a Will..." Flash "picture novelette"" by Ed Wheelan
- Carter Hall has a butler, but we never learn his name.
- Write your own review of this comic!
- Discuss Flash Comics Vol 1 4 on the forums
- Cover gallery for the Flash Comics series
- Images from Flash Comics Vol 1 4
Links and References
- "Flash: The Gambling Ship" plot summary at dcindexes
- "Hawkman: The Thought Terror" plot summary at dcindexes
- "Johnny Thunder: Johnny Fights for the Law" plot summary at dcindexes
- "The King: The Stolen Washton Jewels" plot summary at dcindexes
- "The Whip: The Plundered Peons" plot summary at dcindexes
- "Cliff Cornwall, Special Agent" plot summary from A Comics Odyssey
- "Rod Rian of the Sky Police" plot summary from A Comics Odyssey
- Flash Comics #4 Hawkman spoilers
- Flash Comics #4 index entry