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Hemo-Goblin (New Earth)

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Information-silkReal NameHemo-Goblin
Information-silkCurrent AliasHemo-Goblin
Status
Information-silkAlignmentBad
Information-silkIdentityPublic Identity
Information-silkRaceVampire
Information-silkCitizenshipAmerican
Information-silkMarital StatusSingle
Characteristics
Information-silkGenderMale
Information-silkEyesWhite
Information-silkHairNo Hair
Information-silkSkinYellow
Information-silkUnusual FeaturesVampiric Physiology
Origin
Information-silkUniverseNew Earth
Information-silkCreatorsSteve Englehart, Joe Staton
First AppearanceAppearance of Death



HistoryEdit

The Hemo-Goblin was a vampire created to help a white-supremacy group eliminate non-whites. He is notable mainly for infecting members of the New Guardians with HIV, the virus that causes AIDS. He was killed in battle with the team. [1]

Powers and AbilitiesEdit

Powers

  • Immortality: So long as vampires continue to consume blood, they will not age beyond the physical state they were in when they first became a vampire.
  • Invulnerability: Vampires are invulnerable to most forms of injury (certain exceptions apply). Bullets, blades and blunt objects do little to no damage to a vampire's body.
  • Regeneration: In addition to being virtually indestructible, whatever damage a vampire does in fact suffer can be healed through the consumption of human blood.
  • Superhuman Strength: A vampire's strength level is several times that of a normal human being and they are considered superhuman.
  • Superhuman Stamina: So long as they continue to consume human blood, a vampire can function tirelessly without rest or relaxation. However, a vampire's stamina wanes the closer it is to sunrise.
  • Transformation: Vampires often possess the ability to transform into a variety of creatures or effects such as bats, wolves, rats or even mist. While their physical attributes may fluctuate during such states, a vampire's mental acuity is the same as that when they are in their human shape. A vampire who transforms into an animal may also benefit from that particular animal's attributes including razor-sharp claws, fangs or the ability to fly.
  • Psychokinesis: Most vampires possess some form of psychokinesis. Some are clairvoyant, others can communicate telepathically, some possess mind control. Particularly powerful vampires can control the minds of several people at once
  • Vampirism: In addition to the various mental and physical benefits that vampires are heir to, they also possess the ability to turn others into vampires as well. Each new vampire is traditionally subservient to the one who "turned" them, but some strong-willed vampires have been known to rebel against their masters.

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