""Soul of the Machine"": Superman, J'onn J'onzz, Hawkman, Hawkwoman, Dr.
Appearing in "Soul of the Machine"
Synopsis for "Soul of the Machine"
Superman, J'onn J'onzz, Hawkman, Hawkwoman, Dr.
Fate, Captain Atom, Firestorm, and Green Lanterns Hal
Jordan, Arisia, and Katma Tui Stewart have journeyed to
the Procyon system to invade the Manhunters' home
planet of Orinda. As they plot their strategy, Firestorm
suddenly senses a call for help and flies off, with Captain
Atom in pursuit (as seen in Firestorm (second series) #68).
When the remaining heroes and heroines reach Orinda,
they find the planet's surface utterly barren, but discover a
system of underground corridors which constitute the
Manhunters' base. The Green Lanterns are especially
wary, as everything on the planet is colored yellow, and
thus their power rings are useless. Instead of an enemy
attack, however, the heroes encounter Gnort, the hope-
lessly inept Green Lantern of Orinda's space sector. As Hal
Jordan explains to the others, Gnort's uncle was a former
GL who used his influence with the Guardians to have his
nephew made a Corps member. The Guardians had
assigned the bumbling Gnort to this sector because it was
supposedly devoid of life, unaware of the presence of the
Manhunters' hidden world. Having stumbled across Orinda
by accident, Gnort has now been lost in its maze of tunnels
for several months. Dr. Fate then senses the presence of their foes, so the
super-heroes race to do battle, leaving the ineffectual Gnort
behind on "guard duty". Hundreds of Manhunters are
waiting to ambush the heroes, but thanks to a ruse
engineered by J'onn J'onzz and Arisia, the Earth crusaders
are able to take the androids by surprise. In less than a
minute, their robotic enemies are smashed, and the team
of past and present Justice League members and Green
Lanterns stands victorious. The eight champions then enter what proves to be a
Manhunter birthing chamber, where hundreds more of the
robots lie in individual cubicles awaiting activation. Before
this can be accomplished, Superman incinerates the inert
androids with his heat vision. Far above them, the
Highmaster, the supreme overlord of the Manhunters,
comes to life and voices his displeasure at their actions.
Rather than battle the heroes, however, the Highmaster
simply departs to rebuild his planetary base elsewhere.
Since it is his power which holds Orinda together, with his
departure the planet begins to break apart.
Superman gets his companions out of harm's way in
time, and they are soon rejoined by Captain Atom and
Firestorm, who have in turn been joined by Harbinger and
Appearing in "...Back at the Ranch..."
Synopsis for "...Back at the Ranch..."
While the other super-heroes are away in space, back at
the Green Lantern Citadel on Earth, Blue Beetle and Mr.
Miracle stand guard over the Manhunter ship captured by
Aquaman and Aqualad. Abruptly, a hatch opens and a volleyball-sized object flies
out. Before the two costumed crusaders can stop it, the
device has flown to where Herupa Hando Hu and Nadia
Safir are conferring with Janwillem Kroef nearby. It knocks
Kroef down, encases his head, and begins emitting smoke.
As Mr. Miracle ponders the proper method of removing the
device before it can harm Kroef, Kilowog wanders over and
calmly presses a switch on the object, which he identifies as
"a simple Gillian mind-probe", causing it to dissolve
This issue is a "Millennium" Week Five tie-in issue.
- No trivia.
- Write your own review of this comic!
- Discuss Justice League International Vol 1 10 on the forums
- Cover gallery for the Justice League International series
- Images from Justice League International Vol 1 10
Links and References
- No external links.
|Millennium Crossover |
The events from this issue are related to Millennium, a 1988 crossover event spanning through all DC Titles, in which the Guardians of the Universe left and Earth was put in danger by the robotic Manhunter Cult.