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Mordru (New Earth)

From DC Database

Character TemplateCharacter Template
Mordru

Real Name
Current Alias
The Dark Lord, Mordru the Merciless, Arion, Wrynn (possessed bodies)

Aliases
The Dark Nobleman, Romdur

Identity

Alignment

Affiliation
formerly Lords of Chaos, Princes of Darkness, Sons of Anubis

Relatives
Through Wrynn: Lady Turquoise (mother) Prinze Topaz (father), White Witch (Mysa, daughter), Donal (brother, deceased), Amber (sister)

Universe

Base Of Operations
Mobile

Characteristics
Gender

Height


Eyes

Hair

Status
Marital Status

Occupation
Sorcerer, Lord of Chaos

Origin
Origin
An evil entity, part of the forces of Chaos.

Place of Birth


First appearance


Contents

History

Mordru is an evil entity, the most prominent Lord of Chaos who is fated to survive even after the end of the universe.

In modern times, Mordru sought to claim the power of Doctor Fate. He killed Fate, then collected the artifacts and went after the newly reborn Hector Hall. The original Sandman died rather than reveal his secrets, and the rest of the JSA battled Mordru until Hector assumed his role as Doctor Fate, defeating him.

For a time he was trapped in the Rock of Eternity by Hector Hall, when Hall wore the mantle of Dr. Fate, after his attempt to cover the world in darkness with the assistance of Eclipso and Obsidian as the Princes of Darkness. His defeat involved freeing the soul of Atlantean sorcerer Arion, who revealed that he was in fact not the grandfather of Power Girl.

Mordru managed to escape in the aftermath of the Spectre's attack on magic users. He promptly sought revenge on Doctor Fate and the JSA. While fighting Fate, the two were thrown into different timelines. Fate mocked Mordru, claiming that he was a 'cosmic fluke', a cancer, and that no other versions of him existed anywhere. Mordru was then attacked by Jakeem Thunder, who placed him "somewhere where none of us will see him again."

Powers and Abilities

Powers

Omniscient

Omnipresence

Sorcery: Mordru's sorcerous powers are amongst the most formidable in the known Universe. As a lord of Chaos he has attunement to the universe. He has a Nigh-Omnipotent Mastery of Magic of the highest order.

Universal Spells
Dimensional Spells
Personal Spells
  • Flight: He is capable of flight
  • Matter Transmutation: control over matter at a molecular level
  • Magic Energy Manipulation: generation of magical energy in the form of bolts or shields and the formation of solid objects.
  • Regenerative Healing: He can magically heal fatal wounds sustained by himself or those of others. When Alan Scott slashed Mordru's abdomen open with an energy sword, the sorcerer was able to heal the injury in seconds.
  • Superhuman Durability: During his attack on the Justice Society in New York, he was able to take multiple blows from Power Girl without serious damage, and was able to withstand a joint attack by the JSA and the Freedom Fighters.
  • Superhuman Strength: He has also demonstrated superhuman strength sufficient to lift objects weighing several tons with relative ease.
  • Tap Magical Repository: Already vast on their own, Mordru's power becomes almost invincible by tapping the power of vast repositories of magical energy such as the Rock of Eternity, Fate's artifacts, the Starheart and Arion's body.
  • Teleportation
  • Aura Perception
  • Illusion Casting
  • Time Travel

Immortality: Mordru is also apparently ageless. The Hourman android attempted to de-age Mordru to a point where he was not as powerful, however in the process he discovered that Mordru's timeline had no beginning or end. Mordru was apparently never born, nor would ever die.

Magical Detection

Cosmic Awareness

Strength level

Superhuman

Weaknesses

Taphephobic: Mordru is helpless when entombed. He fears being imprisoned.

Notes

  • Although this character was originally introduced during DC's Earth-One era of publication, their existence following the events of the 1985-86 limited series Crisis on Infinite Earths remains intact. However, some elements of the character's Pre-Crisis history may have been altered or removed for Post-Crisis New Earth continuity, and should be considered apocryphal.



See Also

Links and References


Footnotes

Justice Society Villain(s)

This character, team or organization is or was primarily an enemy of the Justice Society, in any of its various incarnations. This template will categorize articles that include it into the "Justice Society Villains" category.