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White Martians

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White Martians

White Martians 001
Information-silk Name
White Martians
Information-silk Aliases
Pale Martians
Information-silk Universe
Information-silk Body Type
Information-silk Hair
Information-silk Skin
Information-silk Special Adaptations
Origin
Information-silk Star System Of Origin
Sol
Information-silk Home Planet
First appearance

History

As a race of shapeshifters, physical appearance has little meaning for Martians. The underlying psychological differences are what separated the peaceful Green Martians from the war-like Whites. White Martians have configured their physiology to reflect their philosophy, becoming a separate race from the Green Martians, and the Yellow Martians. Their preferred form is that of angular, hairless humanoids with chalky white skin which often forms bony ridges or plates, giving them the appearance of armor. They have sometimes been seen to have a gaping mouth on their thorax and a horn on the same level on each side. Like the Green Martians, White Martians have numerous superhuman powers and as well their vulnerability to fire.

Evolution

It was previously believed that the White Martians evolved alongside the Green Martians. In reality the Green and White Martians were part of the same race, known as "The Burning". This race used fire to reproduce asexually and were belligerent to all. The Guardians of the Universe, fearing the ruthlessly and violently powerful Martians, genetically split the Martian race into two distinct species, white and green, preventing the asexual reproduction. They also gave these two new races an instinctive fear of fire to prevent either group from ever accessing their full potential. The timeframe for this genetic tampering was given as 20,000 years ago, contemporary with the early life of Vandal Savage on Earth.[1]

While the Green Martians were peaceful philosophers, the White Martians were savage warriors. A lengthy civil war between the two races ended when the few surviving White Martians were rounded up and exiled to the extra-dimensional "Still Zone" (apparently distinct from the Kryptonians' Phantom Zone). Although there are still remnants of the White Martian race that escaped from their persecution or during the civil war. Among those individuals was M'gann M'orzz, who would become Earth's hero Miss Martian.

Sabotage of Evolution

At some point in Earth's ancient past, the White Martians visited the planet and performed genetic experiments on terrestrial animals and primitive humans. These experiments led to the White Martians to discover the metagene in human beings that would grant humans metahuman powers. Due to their experiments, they actually altered the destiny of the human race. Whereas before evolution would have eventually made mankind into a race of superhumans similar to the Daxamites and Kryptonians, or the Martians themselves, now only a select few humans would be able to develop metahuman powers. This was another reason for the war between the White and Green Martians, who were outraged by such biological vandalism.

Furthermore, the White Martians also created a metavirus, a metagene that could be passed from host to host via touch. This metavirus was responsible for the empowerment of the very first Son of Vulcan. The Sons of Vulcan passed the metavirus down in an unbroken line from that time onwards, sworn to hunt and kill "the pale ones" (the White Martians).

White Saturnians

White Saturnians called Koolars are descended from an underclass of worker clones created by ancient White Martian explorers. Green Martians cloned Jemm, Son of Saturn's people, the original Red Saturnians, from themselves, and the White Martians cloned the original White Saturnians from their own cells. The Reds were treated as equals by their creators, but the whites were treated as slaves by their masters. The enslavement of the white clones led to the civil war on Mars.[2]

Hyperclan

The White Martians resurfaced when a White Martian vanguard called the Hyperclan staged a elaborate takeover of Earth in which they masquerade as alien superheroes with the intent of displacing the Justice League of America in the affections of the people of Earth. Their initial attack results in the destruction of the Justice League's satellite headquarters and the death of Metamorpho and is preceded by a sickness that strikes all fire-based heroes and villains, such as Firehawk and Doctor Phosphorus, causing them to lose their powers. With the use of mind control and public relations, they nearly succeeded, brainwashing all of Earth into seeing the new Justice League as the villains.

Despite the heroes scoring some victories in later confrontations, the Hyperclan eventually managed to capture all of the Justice League. However, Batman managed to escape the Hyperclan after they had believed they had killed him in his Batplane, taking advantage of their belief that he wasn't a threat because he was only human, and, having deduced their true natures by their unwillingness to investigate his crashed and burning Batplane, used fire to stop them, and freeing the rest of the League.[3] After Superman issued a public broadcast to the world that warned them of the threat, the invaders were captured, and each of them was telepathically brainwashed by Martian Manhunter J'onn J'onzz and Aquaman to believe themselves to be human. Given strong mental blocks to inhibit their powers, the Martians assumed normal Earth lives all over the globe, although they were kept under observation by the League.[4]

The Bruce Wayne Martian

On subsequent occasions, the White Martians succeeded in breaking free of their psychological imprisonment. The first time, a single White Martian briefly believed itself to be Bruce Wayne due to the trauma of being caught in a flaming plane crash which erased the memory of its original human identity of a Wayne Enterprises employee. While the rest of the Justice League kept an eye on the other Martians in case the renegade tried to 'wake them up', the Wayne Martian was defeated by a team consisting of Green Lantern, Steel, Big Barda, Orion, and Plastic Man (selected because they didn't know Batman's identity and thus wouldn't 'tip' the telepathic Martian off to the fact that he was a fake).

Terror Incognita

The entire White Martian race was later revived after the battle with the wish-granting Id; the Martian Manhunter's wish to be reunited with his human self - the Justice League having been divided into their superhuman and civilian identities after a careless wish made by Superman - was subconsciously translated as a desire to cure his loneliness, thus prompting Id, in its usual sense of irony, to awaken those on Earth most like Manhunter. This time, the White Martians captured various human psychics to work on means of expanding their own mental abilities while simultaneously constructing chemical processing towers which would fireproof Earth's atmosphere by binding all the free oxygen, making themselves completely invulnerable, and conveniently asphyxiating mankind into extinction.

Although the towers were destroyed when the Martian Manhunter escaped his imprisonment, the League were forced to trick the Martians into sending them to the Phantom Zone to come up with a plan of attack; the Zone was the one place Martian telepathy couldn't reach. Released by the Atom (who had hidden inside Protex's head to use his own telepathy against him), the League faced the Martians in a climactic battle on Earth's moon. The plan required Superman, Wonder Woman, and Green Lantern to move the Moon itself to expose the Martians to flame by dragging it into Earth's atmosphere, Martian Manhunter keeping the Martians occupied while Atom manipulated Protex's telepathy to make the other White Martians believe that their fellows were the League members, Earth's magicians working to negate the damage that would have otherwise been caused by the lunar gravity. Placed in this position, the Martians were forced to accept being banished into the Phantom Zone or die on the Moon. J'onn was prepared to sacrifice his own life to defeat them, but was teleported out of danger at the last second by his teammates, Batman subsequently informing him that he was never alone, and to have considered himself such was the one thing that he couldn't easily forgive.

White Martian Hybrids

With the help of Funky Flashman, an oviparous White Martian named A'monn A'mokk creates five human-Martian hybrid children named Sapling, Buster, Silhouette, Quaker, and Blur, using superhuman DNA from unrevealed sources. The five hybrids all have a latent fear of fire.

The Burning

When the Martian Manhunter overcame his fear of fire, he broke the ancient genetic block and released Fernus, a member of the primeval Martian race. Fernus took possession of J'onn J'onzz and exterminated as many members of the White Martian race as he could find before being defeated by Plastic Man in a last desperate confrontation.

The Others Among Us

A secret United States program led by Section Chief Keane of the Department of Homeland Security hold several captured surviving White Martians that were experimented in an attempt to weaponizing on Martian abilities in order to build a defense against potential Martian invaders. Initially, these White Martians were brainwashed by a Green Martian named Cay'an and made to believe they were Green Martians as part of Cay'An's vendetta against the Martian Manhunter for being indirectly responsible for the destruction of Mars. All of the White Martians had been killed or incapacitated, except for a juvenile named Till'all. Till'All became friends with J'onn J'onzz, and was introduced to the Justice League.[5]


Powers and Abilities

Powers

  • Martian Physiology: The average Martian possesses the following power set:
    • Extrasensory Input: Nine different senses.
    • Martian Vision: Eyesight which extends the visible spectrum, visual acuity, and allows sight through most objects and barriers. Martian Vision is also similar to Kryptonian heat vision in that it can cause combustible objects to explode.
    • Flight: The ability defy gravity and fly through sheer force of will. This ability is psionic in nature, and functions similarly to tactile telekinesis.
    • Invulnerability: With the exception of fire, they are invulnerable to nearly all physical attacks. This is due primarily to their shape-shifting talents and the ability to increase the density of their molecular structure.
    • Malleable Form: Psionic control over their physical form, even down to the molecular level. As a form of shape-shifting, this power enables a Martian to contort their physical structure to adopt human form, elongate limbs, grow to immense size, and so on. They can also change the substance and material from which their body is made of. This allows them to produce weapons and clothing of any type. They can maintain the selected form for an indeterminate amount of time without undue risk or strain. This ability allows for the folowing powers:
      • Intangibility: The ability to decrease their molecular density to become incorporeal and thus able to pass through solid objects, as well as increase it to become tougher and stronger.
      • Invisibility: The ability to bend light waves around their bodies, rendering them invisible to most forms of human detection. Through this byproduct of shape-shifting, they can also alter their body's temperature, allowing them to become invisible to most forms of electronic detection.
      • Size Alteration
    • Regeneration: The ability to rapidly heal wound, from minor cuts to regrowing lost limbs. This include the regrowth of major body parts such as the head, heart, or similar primary organs.
    • Self-Sustenance: Negating the need to consume food or drink. This also eliminates the need to produce waste.
    • Superhuman Speed: Either through flight or natural movement, they can maintain the speed and reflexes far in excess to that of a standard Earth human.
      This also allows:
    • Superhuman Endurance: Their endurance is just as formidable as their strength or invulnerability. When not in the presence of fire, they can operate under extreme conditions for an indeterminate period of time without showing signs of fatigue. The exact range of this power is unknown. When in the presence of fire, this endurance diminishes greatly.
    • Superhuman Strength: While the exact range of magnitude of a Martian strength is unknown, it is generally accepted that their strength levels easily surpass the capacity to lift 100 tons. This ranks them in the same strength level as a Kryptonian under a yellow sun.
    • Telepathy: The ability to read the minds of others and project their thoughts to varying degrees. They can also project their mental essences into a gestalt community known as the "Great Mind". Through this, the community can enhance the telepathic strength of other Martians. This power can also enable them to reverse the effects of amnesia or psychological brainwashing. A Martian's expertise with telepathy varies from Martian to Martian. Some Martians, such as J'onn J'onzz, can use their ability with such precision that they can extract repressed memories from a subject regardless of how dormant the memory may lie.
      • Mind Control: As an extension of their telepathic powers, they can also use the ability to alter a subject's psychological profile, enabling them to manipulate, and in some cases, outright control their chosen target. This practice is greatly discouraged however, and only rarely used.

Abilities

None known.

Average Strength level

Unknown.

Weaknesses

  • Martian Physiology: The average Martian possesses the following weaknesses:
    • Vulnerability to Fire: Martians are much more vulnerable to fire than the average Earth human. At times this has been portrayed as physical, psychological, or a combination of the two. The effect of this is to strip any Martian of their powers as they involuntarily lose control of their body.


Habitat

Habitat: Habitat of this race is unknown.
Gravity: Gravity of this race is unknown.
Atmosphere: Atmosphere of this race is unknown.
Population: Population of this race is unknown.


Miscellaneous

Type of Government: Government type unknown.
Level of Technology: Technology level unknown.
Cultural Traits: Cultural traits unknown.
Representatives: Hyperclan, M'gann M'orzz


See Also


Links and References

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