"Superman and Batman: "The Bewitched Batman"": Clark Kent receives an emergency call from Dick Grayson and races to Gotham City as Superman to find that Batman is bound in the Batcave ranting about some my
Appearing in Superman and Batman: "The Bewitched Batman"
- Beetles Bragan
- Dumpy Evans
Synopsis for Superman and Batman: "The Bewitched Batman"
Clark Kent receives an emergency call from Dick Grayson and races to Gotham City as Superman to find that Batman is bound in the Batcave ranting about some mysterious curse. Superman learns from Robin that somehow Batman has been enchanted by the an ancient wizard named Fangan who lived over 800 years ago and that he must slay a dragon or perish.
Superman agrees to help and flies the Dynamic Duo to his Fortress of Solitude where he uses a device to give Batman powers that mirror Superman's own abilities. Superman then brings a dragon from a world where dragons still exist. After Batman defeats the dragon, Superman flies off to return it to it's own planet. While Superman is gone Batman wanders back to Gotham City and begins walking through the city dressed as a jester. When he runs into petty crook Dumpy Evans, Evans pleads being innocent. However, when Batman pledges to do whatever Evans tells him, he tells him to "go fight city hall." To Evans's surprise Batman (using his super-abilities) does this in a literal way. Afterwards, Batman explains to Robin that the 2nd order of Fangan's curse is to do whatever is asked of him of anyone he sees for one hour. Realizing he can exploit this super-powered bat-jester, Evans reports Batman's offering to his boss Beetles Bragan. Bragan appears and when it's his turn to make a request of Batman he orders Batman to reveal the secret identities of himself, Robin and Superman. Batman does so however not until after Superman covers him with a giant glass cylinder that blocks the sound.With Batman back to normal, he explains that when he was clearing a wall in an ancient cave in England when he came across an ancient inscription of the wizard Fangan ordering whoever read the spell to fall under his enchantment, forcing them to carry out three tasks or perish. The first was to slay a dragon, the second was to dress as a jester and do the bidding of others for an hour, the third was obscured, however, leaving it a mystery. When Superman and Batman are told of a a city in danger of a wildfire, both race off to stop it. However, Batman is suddenly compelled to fight Superman, and ultimately Superman realizes what the third task is and allows Batman to beat him by letting the Dark Knight toss him into space. Snapping out of his trance, Batman is horrified that he allowed the villages people to come to danger, and quickly saves the town with his remaining super powers.
Superman returns, with an ancient scroll written by Fangan that he found with his x-ray vision. Superman reveals that the third part of the enchantment forced Batman to fight the world's strongest mortal. He also explains that the enchantment was a trick set for Fangan's arch-nemesis, an un-named knight, as part of a plot to have that knight killed by another knight named, Sir Bors. However the spell was lost for 800 years until Batman found it entirely by accident.
Appearing in Tommy Tomorrow: "Amazing Asteroid Hideout"
Synopsis for Tommy Tomorrow: "Amazing Asteroid Hideout"
Appearing in Green Arrow: "Prisoners of the Giant Bubble"
Synopsis for Green Arrow: "Prisoners of the Giant Bubble"
Chasing after crooks who use near indestructible spheres as escape vehicles, Green Arrow and Speedy are hop on top of the escaping spheres to see where they go. Taken to the crooks lab, they are captured and put into a sphere that will be shot towards a US Military artillery testing range, where the weapons there can destroy the spheres. Launched towards the site, Green Arrow manages to usurp control of the sphere with an electric arrow and return it to its launching site where he and Speedy make short work of the criminals there and turn them over to the authorities.
- The Bewitched Batman is reprinted in World's Finest Comics Archives, Volume 3.
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